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CNamePlates Class Reference

#include <nameplates.h>

Inheritance diagram for CNamePlates:
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Collaboration diagram for CNamePlates:
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Classes

class  CNamePlatesData
 

Public Member Functions

void RenderNamePlateGame (vec2 Position, const CNetObj_PlayerInfo *pPlayerInfo, float Alpha)
 
void RenderNamePlatePreview (vec2 Position, int Dummy)
 
void ResetNamePlates ()
 
int Sizeof () const override
 
void OnWindowResize () override
 
void OnRender () override
 
 CNamePlates ()
 
 ~CNamePlates ()
 
- Public Member Functions inherited from CComponent
virtual ~CComponent ()
 
virtual int Sizeof () const =0
 
virtual void OnStateChange (int NewState, int OldState)
 
virtual void OnConsoleInit ()
 
virtual void OnInit ()
 
virtual void OnShutdown ()
 
virtual void OnReset ()
 
virtual void OnWindowResize ()
 
virtual void OnUpdate ()
 
virtual void OnRender ()
 
virtual void OnNewSnapshot ()
 
virtual void OnRelease ()
 
virtual void OnMapLoad ()
 
virtual void OnMessage (int Msg, void *pRawMsg)
 
virtual bool OnCursorMove (float x, float y, IInput::ECursorType CursorType)
 
virtual bool OnInput (const IInput::CEvent &Event)
 
virtual bool OnTouchState (const std::vector< IInput::CTouchFingerState > &vTouchFingerStates)
 
- Public Member Functions inherited from CComponentInterfaces
virtual void OnInterfacesInit (CGameClient *pClient)
 

Private Attributes

CNamePlatesDatam_pData
 

Additional Inherited Members

- Protected Member Functions inherited from CComponentInterfaces
class CGameClientGameClient () const
 
class IClientClient () const
 
class IKernelKernel () const
 
class IEngineEngine () const
 
class IGraphicsGraphics () const
 
class ITextRenderTextRender () const
 
class IInputInput () const
 
class IStorageStorage () const
 
class CUiUi () const
 
class ISoundSound () const
 
class CRenderToolsRenderTools () const
 
class IConfigManagerConfigManager () const
 
class CConfigConfig () const
 
class IConsoleConsole () const
 
class IDemoPlayerDemoPlayer () const
 
class IDemoRecorderDemoRecorder (int Recorder) const
 
class IFavoritesFavorites () const
 
class IServerBrowserServerBrowser () const
 
class CLayersLayers () const
 
class CCollisionCollision () const
 
int64_t time () const
 
float LocalTime () const
 
class IHttpHttp () const
 

Constructor & Destructor Documentation

◆ CNamePlates()

CNamePlates::CNamePlates ( )

◆ ~CNamePlates()

CNamePlates::~CNamePlates ( )

Member Function Documentation

◆ OnRender()

void CNamePlates::OnRender ( )
overridevirtual

Called when the component should get rendered.

The render order depends on the component insertion order.

Reimplemented from CComponent.

◆ OnWindowResize()

void CNamePlates::OnWindowResize ( )
overridevirtual

Called when the window has been resized.

Reimplemented from CComponent.

◆ RenderNamePlateGame()

void CNamePlates::RenderNamePlateGame ( vec2  Position,
const CNetObj_PlayerInfo pPlayerInfo,
float  Alpha 
)

◆ RenderNamePlatePreview()

void CNamePlates::RenderNamePlatePreview ( vec2  Position,
int  Dummy 
)

◆ ResetNamePlates()

void CNamePlates::ResetNamePlates ( )

◆ Sizeof()

int CNamePlates::Sizeof ( ) const
inlineoverridevirtual

Gets the size of the non-abstract component.

Implements CComponent.

Member Data Documentation

◆ m_pData

CNamePlatesData* CNamePlates::m_pData
private

The documentation for this class was generated from the following files: